DUNE/PDELab Course (March 19-23, 2012)
Topics
The Distributed and Unified Numerics Environment (DUNE)is a software framework for the numerical solution of partial differential equations with grid-based methods. Using generic programming techniques it strives for both: high flexibility (efficiency of the programmer) and high performance (efficiency of the program). DUNE provides, among other things, a large variety of local mesh refinement techniques, a scalable parallel programming model, an ample collection of finite element methods and efficient linear solvers.
DUNE-PDELab is a powerful tool for implementing discretisations of partial-differential equations. It helps to substantially reduce the time to implement discretizations and solvers for (systems of) PDEs based on DUNE. It is not only suitable for rapid prototyping but also for building highly performant simulation software and is used by a variety of projects already.
This one week course will provide an introduction to the most important DUNE modules and especially to DUNE-PDELab. At the end the attendees will have a solid knowledge of the simulation workflow from mesh generation and implementation of finite element and finite volume methods to visualization of the results. Topics covered are the solution of stationary and time-dependent problems, as well as local adaptivity, the use of parallel computers and the solution of non-linear PDE's and systems of PDE's.
Prerequisites
Successful participation requires knowledge of object-oriented programming using C++ including generic programming with templates (this knowledge will be brushed up on the first day of the course). A solid background on numerical methods for the solution of PDEs is expected.
Poster
Download the Dune-Course Poster (PDF) for print-out.